IMPACT & VALUES

Create experiences that mean something.

For NoviaQuest, technology is never the point. It should help people discover better, understand better, take part more — and feel more connected to a place, a subject or a group.

Every experience is designed to be useful before it is spectacular.

Four people observing biodiversity in a Mediterranean garden, guided by an identification app on a smartphone
Group of colleagues walking together outdoors, a relaxed seminar moment
Crowd of visitors moving across a campus during an open day
OUR VALUES

What guides every NoviaQuest project.

01 · The real first

Technology should reveal, not replace.

A place, a team, an artwork, a landscape or a craft already exists. Our role is to help the public look at it, understand it or live it better.

Reveal · Observe · Understand

02 · Usefulness before effect

Every interaction must have a reason to exist.

AR, 3D, mini-games, content or data are only included when they genuinely serve the experience, the message or the goal of the project.

Useful · Fluid · Relevant

03 · Convey by letting people live

A different way of discovering.

We prefer putting audiences in a position to observe, search, choose or interact, rather than simply delivering more information to them.

Discovery · Mediation · Learning

04 · Make people take part

Turn the audience into an actor.

Visitor, colleague, student, attendee or athlete: everyone can take an active role in the experience instead of remaining a spectator.

Participation · Cooperation · Engagement

05 · Create connection

Bring together people, places and what surrounds them.

An experience can build bridges between audiences, teams, partners, local players, services, content or initiatives.

City Tour Game Nice illustrates this logic by combining city discovery, local content, local addresses and engagement around local causes.

Collective · Ecosystem · Local roots

OUR VISION OF IMPACT

Impact doesn't take a single form.

Depending on the project, a NoviaQuest experience can contribute to different goals. The impact sought is defined with the client, based on the place, the audiences and the context.

01

Convey better

Help an audience better understand a place, a story, a craft, a rule, a profession or an issue.

HeritageCultureTrainingAwareness

02

Connect better

Create more interactions between the people, spaces and players that make up an experience.

TeamsStudentsPartnersCommunities

03

Highlight better

Bring visibility to what is less seen: a space, a service, a player, content, a craft or an initiative.

PlacesServicesPartnersInitiatives

04

Make people want to act

When the project provides for it, the experience can also help raise awareness, make people choose, contribute or take part around a concrete issue.

EnvironmentSolidarityInclusionPreventionEngagement

Impact starts with an experience the audience genuinely wants to live.

ACROSS YOUR SECTOR

The same values. Different impacts.

Goals change with contexts. The logic stays the same: use the experience to convey, connect and engage better.

Destinations & tourist offices

Spread discovery more evenly and give more visibility to a territory's heritage, districts and local players.

DiscoveryHeritageLocal players

Tourist accommodation

Create more connection between the property, its services, its surroundings and the experiences offered to guests.

Guest experienceTerritoryServices

Discovery mobility

Give more meaning to movement through the landscapes, places and crafts encountered along the way.

RoamingDiscoveryTerritory

Visitor venues, culture & heritage

Help audiences better observe, understand and make their own what a place wants to convey.

MediationTransmissionHeritage

Companies

Make messages, values, training or commitments lived rather than simply broadcast.

ColleaguesCooperationEngagement

Events

Create more participation and connection between attendees, content, exhibitors and partners.

ParticipationDiscoveryEcosystem

Sport & active leisure

Combine practice, discovery, challenge and awareness when the site or activity lends itself to it.

PracticeNatureCommunity

Education & campus

Turn real spaces into supports for discovery, onboarding, learning and engagement.

LearningOnboardingParticipation
IMPACTQUEST

From awareness to participation.

ImpactQuest is an optional module that adds an engagement dimension directly into the experience.

DiscoverUnderstandChooseContribute

Depending on the project, the participant can discover an issue, access content, express a choice, vote or contribute to an action planned by the organiser.

ImpactQuest doesn't decide which cause to defend: it gives the project one more way to let people discover, choose or take part.

Examples of use

BiodiversityMobilitySolidarityInclusionPreventionLocal initiativesStudent projectsCorporate commitments

There is not necessarily a “right answer”: the project and the organiser define the topic, the content, the type of participation and what is done with the results.

Impact doesn't start with a module.

It can already be present in the way a journey is designed, a place is highlighted, content is conveyed, cooperation is created or visibility is given to a player.

DESIGNING RESPONSIBLY

The way we create matters too.

Useful technology

Don't add digital just to produce a spectacular effect.

Respect for the place

Design the experience from what already exists, rather than hiding it behind the screen.

Care for audiences

Favour readable interfaces, simple usage and experiences adapted to the context.

Controlled data

Limit collection to the purposes defined by the project and the applicable framework.

GDPRDefined purposesConsent where required

Evolvability

Allow content and experiences to evolve, depending on the chosen creation level, rather than systematically rebuilding a whole new setup.

Our technology should fade behind what people live.

YOUR PROJECT

What impact do you wantto give your experience?

Transmission, engagement, cooperation, highlighting a place or raising awareness of an issue: let's define together what your experience should genuinely bring to your audiences.